In 1996, a video game was unleashed upon the world that would forever change the landscape of horror gaming. 

When Resident Evil for PS1 hit store shelves, it not only terrified players with its spine-chilling atmosphere, but it also redefined what a horror game could be. 

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Little did we know at the time that this groundbreaking title would become a trailblazer, setting the stage for an entire genre and leaving an indelible mark on the gaming industry.

The History of Resident Evil for PS1

Resident Evil, known as Biohazard in Japan, owes its inception to the visionary game designer Shinji Mikami. 

Mikami drew inspiration from George A. Romero’s iconic zombie films, known for popularising the undead in modern culture. 

resident evil for ps1 cover
The cover for the PS1 release of Resident Evil

Additionally, the haunting atmosphere of the Spencer Mansion in the Japanese movie “Sweet Home” provided a crucial influence for the game’s setting.

Released in 1996 for the PlayStation 1, Resident Evil quickly gained immense popularity and critical acclaim. 

It combined elements of classic horror films and older games like Sweet Home to create a chilling and immersive experience for players.

As a young gamer myself, I can vividly recall my first encounter with Resident Evil at the tender age of 7. 

Sneakily playing the game, I was completely unprepared for the terrifying encounter with the first zombie. 

The sheer horror of the scene left an indelible mark on my psyche, and I couldn’t bring myself to progress any further. 

Despite the fear it instilled in me, it ignited a fascination for horror games that has endured to this day.

Resident Evil’s ability to evoke such intense emotions in players, even at a young age, speaks to the game’s immense power in shaping the horror gaming genre. 

It brought horror to life in a way that had never been done before, blending gripping storytelling, unsettling visuals, and spine-chilling audio to create an unparalleled sense of dread and suspense.

The Story of Resident Evil 1 for PS1

Set in the ominous and foreboding Raccoon City, the plot of Resident Evil revolves around the harrowing experiences of S.T.A.R.S. (Special Tactics and Rescue Service) members, Chris Redfield and Jill Valentine. 

The game begins as they respond to reports of mysterious and gruesome murders in the outskirts of the city. 

The investigation leads them to the seemingly abandoned Spencer Mansion, a mansion shrouded in dark secrets and hidden horrors.

resident evil for ps1 spencer mansion
Resident Evil 1’s Spencer mansion is one of horror’s greatest locations

As players step into the shoes of Chris or Jill, they soon find themselves trapped in the nightmarish confines of the mansion. 

The eerie atmosphere and unsettling soundscape create a palpable sense of dread, heightening the feeling that something sinister lurks around every corner.

As they delve deeper into the mansion’s depths, they stumble upon the dark conspiracy involving the Umbrella Corporation, a powerful pharmaceutical company. 

Unravelling the truth behind the company’s secretive experiments, Chris and Jill uncover the existence of a deadly and mutagenic virus known as the T-Virus. 

This sinister pathogen is capable of reanimating the dead and turning them into grotesque, flesh-craving zombies.


The Heart-Stopping Gameplay

The gameplay of Resident Evil for PS1 was groundbreaking for its time and played a crucial role in the game’s success and enduring legacy. 

It combined various elements that, when combined, created an unforgettable and immersive experience that resonated with players and set a new standard for PlayStation games.

One of the standout aspects of Resident Evil’s gameplay was its emphasis on survival. 

Ammunition and healing items were scarce, forcing players to carefully manage their resources and make strategic decisions about when and how to engage enemies. 

This scarcity heightened the tension and made each encounter with the grotesque zombies and other monstrosities in the game a heart-pounding experience. 

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The game’s puzzles were another engaging element of its gameplay. 

As players explored the Spencer Mansion and other locations, they encountered a variety of puzzles that required critical thinking and attention to detail to solve. 

These puzzles not only served as a means to progress through the game but also added depth and complexity to the narrative. 

They were cleverly designed and often tied into the mansion’s mysterious backstory, rewarding players for their attentiveness and problem-solving skills.

In addition to its survival and puzzle elements, Resident Evil featured a diverse array of enemies and bosses that challenged players’ combat abilities. 

Each foe presented a unique threat, and players had to adapt their strategies and use their limited resources wisely to overcome these deadly adversaries. 

The memorable encounters with iconic bosses, such as the imposing Tyrant and the relentless Yawn, added an epic and memorable dimension to the gameplay.

Furthermore, the game’s multiple playable characters, each with their own strengths and weaknesses, provided replayability and different perspectives on the story. 

Players could choose between Chris Redfield and Jill Valentine, each offering a distinct experience and revealing different aspects of the unfolding plot.

The Fantastic Atmosphere 

The atmosphere in Resident Evil was carefully crafted to immerse players in a world of constant fear and suspense. 

The fixed, stationary cameras were a signature design choice that added an element of psychological horror. 

Unlike traditional third-person games where players have full control of the camera, in Resident Evil, the camera angles were strategically positioned to create dramatic and unnerving visuals. 

Players were often left with a limited view of their surroundings, making it difficult to anticipate what horrors might be lurking just out of sight.

This limited perspective played on players’ primal fears, as the unknown became a significant source of terror. 

Every step taken was a leap of faith, with players never fully certain of what dangers lay ahead. 

The eerie silence punctuated by unsettling ambient sounds further intensified the sense of isolation and dread.

One of the most iconic features of the game was the door opening transitions. 

Every time players approached a door, a brief loading screen would display before the door slowly swung open. 

This seemingly innocuous animation had a profound effect on players’ nerves. 

The brief pause heightened anticipation, and the creaking sound of the door amplified the tension, leaving players on edge as they wondered what horrors might await them on the other side.

The combination of fixed cameras and door opening transitions worked harmoniously to create an atmosphere of vulnerability and unease. 

Players became acutely aware that danger could strike at any moment, making even the most mundane tasks, like walking through a door, a nerve-wracking experience.

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The limited field of view and door opening transitions were not just clever design choices but integral elements in constructing an emotionally charged horror experience. 

The memorable Resident Evil save rooms also allowed for breaks from the spine-chilling horror, letting players take a moments respite from the foreboding atmosphere.

Resident Evil’s ability to manipulate players’ emotions and keep them in a constant state of suspense set a new standard for horror games. 

It demonstrated that horror in gaming was not just about jump scares and monsters but about creating a chilling and immersive atmosphere that could leave a lasting impact on players long after they put down the controller.

The Iconic Enemies

When Resident Evil was released in 1996, it not only revolutionised the horror gaming genre but also brought zombies to the forefront of gaming in a way never seen before. 

While zombies had been featured in games before, Resident Evil took them to a whole new level, forever shaping how we perceive the undead in video games.

resident evil for ps1 first zombie
The first zombie you come across in Resident Evil 1 still gives me goosebumps

The slow and relentless pursuit of zombies in Resident Evil made every encounter intensely nerve-wracking. 

These creatures were not just mindless cannon fodder; they were a constant and terrifying threat that could lurk around any corner.

Their iconic lumbering gait and grotesque appearance made them instantly recognizable and etched into players’ minds.

The limited ammunition and resources further added to the tension when facing zombies. Players had to carefully consider every shot fired, knowing that every bullet expended could mean the difference between life and death. 

This created a sense of vulnerability and desperation, forcing players to think strategically and plan their actions carefully.

The psychological impact of the zombies in Resident Evil extended far beyond the game itself. 

It left an indelible mark on the gaming community, sparking a renewed interest in zombie-themed games and media. 

The success of Resident Evil inspired countless other games to incorporate zombies as antagonists, leading to a proliferation of zombie-themed games across various genres.

The concept of slow, shambling zombies became a staple in the horror gaming genre, and zombies have remained a recurring and iconic enemy in video games ever since. 

Games like Left 4 Dead, The Last of Us, and Dying Light all owe a debt of gratitude to Resident Evil for popularising the zombie trope and making it a beloved and recognizable element of gaming.

Moreover, Resident Evil’s impact on popular culture extended beyond gaming. 

The success of the game led to a surge of interest in zombies in movies, TV shows, and other forms of media. 

It sparked a renaissance of zombie-related entertainment and contributed to the rise of zombie culture in the early 2000s.

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Decades later, the influence of Resident Evil on gaming and the portrayal of zombies is still palpable. 

Even as gaming technology and graphics have evolved, the classic slow and relentless zombies of Resident Evil remain a timeless and enduring symbol of horror and fear in video games. 

This is all without bringing up the other creatures in Resident Evil for PS1. 

Alongside zombies, Resident Evil also brought infected dogs (the infamous corridor will remain as a memory for every RE fan), as well as hunters, which upped the moment-to-moment action with their incredible speed and agility.

resident evil for ps1 dog corridor
The infamous ‘dog corridor’ is Resident Evil for PS1 pulls not just one, but two jumpscares

Not to mention their one-hit-kill move which led to the game over for many players, sometimes losing hours of gameplay in the process. 

The game’s legacy continues to inspire new generations of game developers to create their own terrifying experiences featuring the undead.

The Infamous Voice Acting

Resident Evil for PS1’s voice acting has become infamous in gaming history for its campy and sometimes unintentionally humorous nature. 

While the game’s developers aimed to create a serious and terrifying atmosphere, the voice acting often added an unintended layer of humour that players couldn’t help but notice.

The performances of the voice actors in Resident Evil were a mixed bag, ranging from passable to downright cheesy. 

The dialogue delivery often felt stilted and awkward, leading to lines that became unintentional sources of amusement for players. 

The game’s quirky translation from Japanese to English contributed to some of the awkwardness, resulting in dialogue that seemed out of place or nonsensical.

One of the most iconic examples of the campy voice acting is the scene where Barry Burton gives Jill Valentine a lockpick and delivers the now-famous line, “Jill, here’s a lockpick. It might be handy if you, the master of unlocking, take it with you.” 

The line’s clunky delivery and unusual phrasing have been parodied and referenced countless times over the years, solidifying its place in gaming meme culture.

Perhaps the most memorable and meme-worthy moment of the voice acting is the “Jill Sandwich” scene. 

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During a tense encounter, Jill is almost crushed by a trap, and Barry saves her just in time. However, his attempt at humour goes awry when he exclaims, “That was too close! You were almost a Jill sandwich!” 

resident evil for ps1 jill sandwich
RE 1’s ‘Jill Sandwich’ dialogue is stuff of gaming legend

The line’s awkward delivery and peculiar choice of words have since become a beloved and cherished meme among fans, representing the quirky charm of the original Resident Evil.

While the voice acting in Resident Evil received criticism for its campiness and sometimes awkward delivery, it also became a defining characteristic of the game. 

Over the years, fans have come to appreciate and even embrace the unintentional humour it added to the horror experience. 

The campy voice acting has become part of the game’s charm, and players fondly remember the moments that elicited both fear and laughter.

Despite the criticisms, the voice acting in Resident Evil remains an integral part of its legacy. 

It serves as a reminder of the game’s early days, where technology and resources were limited, and developers were still experimenting with storytelling in video games. 

Resident Evil’s voice acting, for all its flaws, has become a nostalgic and endearing aspect of the game that continues to be celebrated and referenced by fans worldwide.

The Impact Resident Evil 1 Made on Gaming

Resident Evil’s release on the PlayStation 1 marked a pivotal moment for the horror gaming genre. 

Its success not only revolutionised horror gaming but also inspired a new wave of survival horror titles that sought to replicate its immersive and terrifying experience.

The game’s unique blend of horror elements, combined with its interactive storytelling, set a new standard for horror games. 

Players found themselves engrossed in a chilling narrative, unravelling the mysteries of the Spencer Mansion and uncovering the dark secrets behind the T-Virus outbreak. 

The atmospheric tension and suspenseful gameplay kept players on the edge of their seats, as they navigated through the mansion’s haunting corridors and encountered gruesome enemies.

Resident Evil’s success demonstrated the potential for video games to deliver fear and intrigue in ways that other entertainment mediums couldn’t. 

It showed that interactive storytelling could immerse players in the horror experience, making them active participants in the terrifying world of the game. 

The sense of agency and control over the protagonist’s actions heightened the emotional impact of the horror elements, leaving players genuinely frightened as they faced unknown horrors lurking in the shadows.

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The immense popularity of Resident Evil also played a significant role in solidifying the PlayStation’s position as a dominant gaming platform. 

The game became a flagship title for the PlayStation, attracting a massive audience and contributing to the console’s widespread adoption. 

Its success helped establish the PlayStation as a go-to platform for horror gaming and contributed to the console’s overall market dominance during the 1990s.

Following the success of Resident Evil, numerous other survival horror titles emerged, seeking to capture the same sense of fear and tension that the game delivered. 

These games embraced similar gameplay mechanics, such as limited resources, puzzles, and fixed camera angles, becoming known collectively as the “Resident Evil clones.” 

The impact of Resident Evil on the gaming industry can still be seen in modern horror games, where the influence of its atmospheric storytelling and immersive gameplay continues to shape the genre.

Resident Evil’s legacy extends far beyond its initial release in 1996. It not only redefined horror gaming but also left a lasting mark on the industry as a whole. 

Its success paved the way for a new era of interactive horror storytelling, captivating players and inspiring countless developers to explore the potential of the genre. 

As a result, Resident Evil remains a beloved and influential title that continues to be celebrated by gamers and horror enthusiasts alike.

The Starting Point for the Whole Resident Evil Franchise

Following the immense success of the original game, Resident Evil became more than just a standalone title; it evolved into a blockbuster franchise that has left an indelible mark on the gaming industry and popular culture as a whole.

The success of Resident Evil paved the way for a series of sequels that built upon its foundation. 

Resident Evil 2, released in 1998, was a critical and commercial success, further solidifying the franchise’s reputation as a pioneer in the survival horror genre. 

The game featured a dual-storyline, with players experiencing the nightmare from the perspectives of rookie cop Leon S. Kennedy and college student Claire Redfield. 

Resident Evil 2 introduced new gameplay mechanics and improved graphics, delivering another unforgettable horror experience.

Resident Evil 3: Nemesis, released in 1999, continued the story of the Raccoon City outbreak and introduced the relentless Nemesis, a fearsome creature that pursued players throughout the game. 

The addition of this persistent and terrifying foe elevated the tension and fear to new heights, making it one of the most memorable entries in the franchise.

As the franchise expanded, so did its universe. 

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Spin-off titles like Resident Evil Code: Veronica and Resident Evil Zero delved deeper into the lore, exploring different aspects of the Resident Evil world. 

These games offered unique perspectives and enriched the narrative, satisfying fans hungry for more of the series’ iconic horror.

Resident Evil for PS1 was so influential that it spawned a complete remake on the Nintendo Gamecube, at a time where remakes and remasters were not so commonplace. 

This remake brought amazing graphics, increased tension, and a whole host of new features.

This included the bed-wettingly scary crimson heads, which any downed zombie could turn into. 

This changed the standard strategy for Resident Evil, and forced the player to really think about whether or not to take down a zombie.

The remake also expanded on the lore of the original Resident Evil for PS1, with expanded backstories and fantastic additions – like Lisa Trevor, who may be the scariest enemy in any Resident Evil game. 

The popularity of the Resident Evil franchise extended beyond video games. 

The success of the games led to the creation of a multitude of adaptations, including movies, novels, comics, and merchandise. 

The live-action Resident Evil film series, starring Milla Jovovich as Alice, became a box office hit, introducing the franchise to an even broader audience.

Resident Evil’s impact on gaming and entertainment culture is undeniable. 

Its success not only inspired countless horror games but also influenced other forms of media. 

It became a cultural phenomenon, capturing the imaginations of fans worldwide and creating a loyal and dedicated fanbase.

Over the years, the franchise has continued to evolve and expand.

Resident Evil 4 brought significant changes to the gameplay, moving away from the fixed camera angles and introducing over-the-shoulder perspective and more action-oriented elements. 

Resident Evil 7: Biohazard returned to the series’ survival horror roots, offering a fresh take on the genre with a first-person perspective and a chillingly immersive experience.

In addition, the recent remakes of Resident Evil 2, 3 and 4, really showcases how popular and longstanding the series is. 

With each new instalment, Resident Evil manages to reinvent itself while staying true to its core elements of horror, survival, and engaging storytelling. 

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The franchise’s ability to adapt and innovate has kept it relevant and captivating to new and long-time fans alike.

Resident Evil’s impact on the gaming industry is immeasurable. 

It not only redefined the horror genre but also set a standard for interactive storytelling, atmospheric design, and immersive gameplay. 

The franchise’s enduring success is a testament to the vision of its creators and the dedication of its fanbase, ensuring that Resident Evil will continue to be a haunting and thrilling presence in gaming for years to come.

Conclusion 

Resident Evil for PS1 has stood the test of time as a groundbreaking horror game that changed the gaming landscape forever. 

Its haunting atmosphere, terrifying enemies, and campy voice acting have become iconic, leaving an indelible mark on the gaming community. 

As we look back on the roots of this influential franchise, it’s clear that Resident Evil remains a beloved and revered title in the history of gaming. 

Whether you played it in the 90s or are experiencing it for the first time today, the horror and thrill of Resident Evil continue to captivate gamers of all generations.

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